Animator | Illustrator | VFX

About

Bio

 

I am a Fayetteville, Arkansas–based artist who blends traditional techniques with modern technology to create eye-catching animations and illustrations. In 2013, I earned a BFA in 3D Graphics & Digital Animation with a Minor in Art History from the University of Colorado Denver. During that time, I was accepted into the competitive Digital Animation Center (DAC) program, where I studied 3D animation, character design, and narrative storytelling in a collaborative, team-based environment. The program culminated in a three-semester capstone project, where I served as Art Director and Lead Character Designer for a fully produced animated short film.

My professional journey began in medical animation, where I recreated complex anatomical procedures using high-end 3D modeling and editing software. I collaborated with medical professionals and even worked with NASA to visually communicate research conducted aboard the International Space Station. I later became Creative Director at Videos That Matter, a Colorado-based nonprofit focused on raising awareness of local issues through storytelling. There, I handled everything from production and promotion to project management and community outreach—creating dozens of motion graphics, illustrations, and live-action shorts.

My next chapter took me to Halifax, Nova Scotia, where I fulfilled a lifelong dream of working in television animation at Copernicus Studios. As a 2D animator, I contributed to shows like Teen Titans GO!, Care Bears, and several Adult Swim shorts, while also soaking up the maritime lifestyle. After that, I worked with SMACK Art to help develop POZY, an AI-powered art platform designed to make generative art more accessible. That role deepened my skills in AI prompting, image curation, and creative problem-solving—producing over 30,000 images using Midjourney, ChatGPT, and Adobe Illustrator.

Currently, I serve as the Director of Graphic Design at Richter, where I lead a small creative team and produce both animated and static advertising for Fortune 500 companies. From storyboarding to final delivery, I take pride in crafting polished, high-impact content that blends design, narrative, and motion.

Outside of work, I’m passionate about building community and fostering collaboration among artists and musicians across the U.S. and Canada. I also spend my free time exploring ceramics, photography, music, painting, 3D printing, and writing—bringing a wide range of influences and skills into every creative endeavor.

 

Software Experience


Adobe | Photoshop

Adobe | After Effects

Adobe | Illustrator

Adobe | Animate

Adobe | In Design

Toon Boom | Harmony

Autodesk | Maya

Pixologic | Zbrush

Epic Games | Unreal Engine

Unity